package game.messages.simulation
{
	import engine.network.*;
	import flash.utils.*;
	
	public class RxSimulation_PlayerImmunityTimerMessage extends RxNetMessageBase
	{
		public var playerIndex:int;
		public var flags:uint = 0;
		public var time:Number;
		public static const FLAG_INITIAL:uint = 1;
		public static const FLAG_CLIENT:uint = 2;
		public static const messageId:int = 52909;
		public static const binarySize:int = 6;
		public static const fixedSize:Boolean = true;
		
		public function RxSimulation_PlayerImmunityTimerMessage()
		{
		}
	}
}